![]() New hangars for all vehicle types as well as new locations and missions. For nVidia GPUs of the RTX2000 and RTX3000 series support for DLSS has been added. ![]() New firing effects for ground vehicle machine guns and automatic cannons for calibres between 7.5 and 30mm.Armour-piercing shells stuck in the tank's armour when not pierced completely have been added. The shape of the penetration now depends on the angle of impact. On already destroyed and burning ground vehicles, an internal fire can now be seen through gaps. The traces of shell hits on ground vehicles have been reworked and improved.New visual effects for aircraft: reworked gunshot flashes, jet engine effects, effects of aircraft shells and bomb hits, fire effects and destruction of aircraft.Update of atmospheric and weather conditions, clouds, fog and light processing.The graphical Dagor game engine has been updated to version 6.0. ![]() Added visually reliable sky effects, clouds of different types, fog, sunlight scattering and much more. ![]() Reliable traces of projectiles hitting objects in the game world have been implemented. Updated explosion and gunfire effects, physics of fires and aircraft destruction.
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